Devils On The Moon Pinball

Changelog

Devils On The Moon Pinball

v1.0.9 24/04/2026

  • Add: Handle scores bigger than 429,496,729,500

  • Fix: Stats could overflow over U32_MAX

  • Fix: Game over score padding on big scores

  • Fix: HEKHO local leader board name

  • Fix: Add missing Eduxardo credits name

  • Fix: Auto Crank de-sync on restarting the game

  • Fix: Total Playtime adding time since game launched instead of play session time.


v1.0.8 10/04/2026

  • Add: Topito bonus toast

  • Add: Title pause screen stats

  • Add: Track total play time

  • Fix: Bump restored SFX and toast being triggered in a new game start

  • Fix: Moon cursor accuracy

  • Fix: Scoreboard player identification


v1.0.7 07/04/2026

  • Add: Grimoire stats on the menu image

  • Change: Grimoire Diablo icon

  • Fix: Flippers disabled after time add on bonus table 3


v1.0.6 03/04/2026

  • Add: Auto crank pause menu option.

  • Change: Remove dash on rank labels.

  • Change: Open local hard scoreboard after hard mode play.

  • Change: Multiplier button message to “M Multiplier +1”.

  • Change: reduce RAM usage.

  • Change: remove old, unused assets.

  • Change: Rename “exit/restart” to “exit game/restart game.”

  • Fix: Discard canceled scoreboard requests so that the callback is not called.

  • Fix: Add collision cooldown on Bonus table 04 (Crescent) for the spawn buttons.

  • Fix: Pause image ritual missing instruction.

  • Fix: Pause image defense against null pointer when a Devil has already been caught.

  • Fix: Scoreboard make sure is_player is updated.

  • Fix: Animation time offset causing “Disco table” bug.


v1.0.5 28/03/2026

  • Fix: Castle warp always on bug.

  • Fix: Crash that would happen sometimes when transitioning tables.


v1.0.3 27/03/2026

  • Add: caught Devils count to the grimoire

  • Fix: soft lock using bump on the after the ball disappears.

  • Fix: 10th rank scoreboard entry

  • Change: Increase toast messages show time


v1.0.2 25/03/2026

  • Crank to shoot