
Add: Message on the online leaderboards screen, reminding the user to change the default username in play.date/account.
Fix: Gate sensor is bigger to avoid getting soft locked.
Fix: Bonus table 04 minions exit animation being overwritten if the collision happened in the last frame. Hopefully this fixes a similar bug with the egg moon boys.
Fix: Total Multiplier overflow on pause screen when there were more than 3 digits.
Fix: Don't restart ball saver nor give castle warp until ball is marked as lost. (Sorry Bee)
Fix: Extra collision layer sensor to avoid the ball being stuck in collision layer 2 and not having any collisions with the table.
Fix: Bounding box that resets the ball if outside of the camera limits and gives a free ball.
Fix: Reduce RAM usage from ~14MB to ~13MB
Add: Handle scores bigger than 429,496,729,500
Fix: Stats could overflow over U32_MAX
Fix: Game over score padding on big scores
Fix: HEKHO local leader board name
Fix: Add missing Eduxardo credits name
Fix: Auto Crank de-sync on restarting the game
Fix: Total Playtime adding time since game launched instead of play session time.
Add: Topito bonus toast
Add: Title pause screen stats
Add: Track total play time
Fix: Bump restored SFX and toast being triggered in a new game start
Fix: Moon cursor accuracy
Fix: Scoreboard player identification
Add: Grimoire stats on the menu image
Change: Grimoire Diablo icon
Fix: Flippers disabled after time add on bonus table 3
Add: Auto crank pause menu option.
Change: Remove dash on rank labels.
Change: Open local hard scoreboard after hard mode play.
Change: Multiplier button message to “M Multiplier +1”.
Change: reduce RAM usage.
Change: remove old, unused assets.
Change: Rename “exit/restart” to “exit game/restart game.”
Fix: Discard canceled scoreboard requests so that the callback is not called.
Fix: Add collision cooldown on Bonus table 04 (Crescent) for the spawn buttons.
Fix: Pause image ritual missing instruction.
Fix: Pause image defense against null pointer when a Devil has already been caught.
Fix: Scoreboard make sure is_player is updated.
Fix: Animation time offset causing “Disco table” bug.
Fix: Castle warp always on bug.
Fix: Crash that would happen sometimes when transitioning tables.