2D/3D artist, UI & UX, animator, and game designer. I've been making successful mobile games for the better part of a decade. Achieving good game feel is my main drive when developing games. Co-founded Mexican Studio HyperBeard games. Getting really good at making handmade tortillas.
Pullfrog 2-Bits is a sequel to the original Pullfrog. Currently being developed for Panic's handheld console "Playdate". Restricted by the console's limitations, we hope Pullfrog's black and white adventures will be blast!
Tetris meets frog! A little puzzle platformer made for Pico-8, equal parts fun and frustrating. Help a little frog clear as many lines as possible by using its tongue to pull around blocks in the air. Unlock secret characters.
A small spooky themed RPG made for Pico-8. Take control of a little pumpkin kid as you explore a mysterious town talking to people. Fight some spirits and discover the secret of the Pumpkin House.
Survival turn based game where you have build defenses in order to defeat the "Virush" and survive the quarantine. Made for the fantasy console Pico-8.
We're a couple of friends making games remotely, for fun, during our free time. We like to play with small but fun ideas, come up with mechanic mash-ups, discover good game feel, and experiment with different art and development styles.
Game & Web developer, doing games since ~2014. I enjoy making things that feel simple, and crafting details around them so they stand out. I talk & write about video games at Detrás del Pixel and run a small community of spanish speaking game developers with friends at INDI·ES. Getting really good at eating handmade tortillas.